Check this out guys....CG society rules. Great article in bringing in believability and dirt to your scenes
http://features.cgsociety.org/story_custom.php?story_id=4678
Sunday, May 22, 2011
Romero Update
I've fixed an issue I noticed in the Yeti Plower video and made a (near?) final cut of my demo reel. It can be seen here:
I might re-cut another one tomorrow if I'm able to fine a bug that popped up when I was making rending tweaks to the air hockey game.
Saturday, May 21, 2011
Friday, May 20, 2011
JSiu Updates
Here are a few updates based on the 'to do list:

-Kraken -I took out the original lighting and relit the scene. Lighting isn't my forte. If you have any tips or suggestions I'd love to hear them... Maybe Friday after capturing the footage you can help me with this?

-Church Scene- I bent the fences and will do another pass on the textures. I started adding in the creeping Ivy. I'd like to discuss this with you again this Friday as well...

-Kraken -I took out the original lighting and relit the scene. Lighting isn't my forte. If you have any tips or suggestions I'd love to hear them... Maybe Friday after capturing the footage you can help me with this?

-Church Scene- I bent the fences and will do another pass on the textures. I started adding in the creeping Ivy. I'd like to discuss this with you again this Friday as well...
Tuesday, May 17, 2011

Here is some zbrush progress on the dragon I made in class today while waiting for those dudes to show up.
I don't know if he'll make it into my reel in this version for Graduation but I will finish him. If I can I'm going to try and get a 3D print of him done for my table at the portfolio show... depends.
edit: here is progress from last night when I went to bed.
Happy with it so far.
Cooley wk6 pt2
Heres the sculpt for the wolf. As with the huntress, a lot of the duplicate objects aren't here due to texture overlap.
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