Monday, January 31, 2011

Forgot to post





Anyways, Got this far with the tea garden earlier in the week. I've been working away at smaller assets for the tea garden in zbrush and maya side so haven't really put in more stuff.

At the moment, I'm working on my cafe terrace scene, I'll have an update later tonight or tomorrow in class for sean.

Sunday, January 30, 2011

Greenhouse

Been working on the greenhouse. Redid the lighting, fixed the fog, fixed the lightmaps, modeled textured and added a generator. Made a dust particle in lightshafts partical emmitter. Then used some assets from other levels, barrels, sandbags, some trash. Made a new lightbox texture. A few more things need to be done, like some newspapers that make mention of a nuclear attack, a crashed helicopter (take my helicopter and mess itup). Any other tips on what I could add would be awesome.




Saturday, January 29, 2011

more work






power lines in and uv's mostly done base textures will be close to done by class time then render for the after class for next week

Friday, January 28, 2011

Face Rig UI

Here's the UI for the face rig. I'm still working on the blend shapes, then after that, I just have to connect the UI attributes to the blend shape deformations.

Keegan - Raytracer Video

This video is at 1/5 the resolution of the final (144/96 : 720/480). The clips also have no Anti-Aliasing, Low Soft-Shadow, and Low DoF traces because it is just a test render. I'm planning on putting title cards between the different modes explaining them.

Monday, January 24, 2011

Cooley wk2

Didn't get much progress in this week, things have been hectic at best. But I should have plenty of time this week to pull my stuff together. So here is the progress on the helmet for the bust. Still a WIP as i realized my sketches weren't very sound, tech wise, so im trying to figure out what I'm going to do with the side of the head... After I get these base shapes placed in, ill add in the smaller details to make it awesome.

Sunday, January 23, 2011

so far, what i've amped up over the week. Got some other animations i need to do but i'll get that posted either tonight or tommorow

http://www.youtube.com/watch?v=KspPVRUdn0w