Sunday, June 5, 2011

AI Port Stuff

Yo.

So I'm doing all the stuff for the AI portfolio website.
Was just wondering what are the best compression settings to use for the 200MB demo reel video?

Tuesday, May 31, 2011

Highway done

Highway scene finished (or as finished as its going to be at this time)

Monday, May 30, 2011

Stick a fork in it...


Cause this mofo is done!

I changed the palm tree pot color so it wasn't the same as the tree. I tried some other colors but it just didn't blend well when I tried to make it anything other than brownish or gray. It just didn't read as stone anymore.

Onto finishing up the highway scene now...

cooley wk8 pt2

So, I havent been able to post the past few days because I've been out of town and the only internet was my phone. But I've been working, made some of the suggested changes. And here is what I have now...

Huntress and Wolf:
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Goblin:
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Cyborg:
Photobucket

week 8 pt 2


gonna try make the other pistol.  hopefully this one will look better than the last one...

Romero Update

I've been doing some test runs with the card design I made last weekend and I'm torn.
Here is the old design:

There is a white border, which shows where the card would be cut.

Here is the new design, with slight variations:

The main text centered on the card and..

The main text has an offset, making the contact info block more centered on the card.
I chose not to show where the cut of portion of the card would be on the new designs as it would not effect the overall design after being cut.

I have also be working on how I'm going to explain some of the projects I've worked on for the flat book. Its becoming a bit difficult trying to explain some complex code in as few words as possible, but I think I have a way that will work.

Street Scene and Update


So I'm pretty close to finished on the street corner scene. Just have to detail the base and throw in some grass clumps by the building.

I'm having some issues with the grunge map alpha's showing up all pixelated but I think that is just an issue with the texture map being too small for those parts.

The highway scene just needs the base painted now, some grass added, and position some objects. Pieces of the Viking scene needs a little love yet, but it's getting all day tomorrow dedicated to it.

Anyone going to be around school on Monday that can help with some lighting and rendering?