I've been working on all 3 scenes and realized that it would just be easier if I just post a broader overview.
Here's an updated shot of the scenes that will be in my grad reel.
Viewing Order:
1. NYC Subway
2. Church Scene (Low Poly)
3. Kraken
-NYC Subway Scene: I overhauled almost all the UV's on each mesh. I added in additional edges to areas where the lines were too sharp. I created tile-able textures for the walls and floors, added grime maps under objects. I still need to add in an overall grunge (scuffs on the floor) map for the floor. I have a few ambient trash objects that I will populate in the scene. I plan to light this in UDK.
-Low Poly Church Scene (Pardon the checkered texture, I'm in the process of unwrapping the meshes before I sculpt them in Z-brush). Ideally I will add in some grass, dirt, and populate the graves when they are finished. I will create my turntable and lighting in Marmoset.
-Kraken: I've updated my Kraken and Kraken scene with a more accurate Humboldt Squid. I have two ships that I need to break up a bit in the scene. The squid is still in a neutral position. I need to rig it so I can control the arms and have it wrap around the hull of the larger ship and smaller ship. The fishes and rocks still need sculpting and I still need to add in more coral.
Same input as we discussed on Friday.....Let me know how the importing goes
ReplyDeleteYup! Thanks!! I'll give you a buzz if there's any issues!
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