Monday, April 18, 2011

Cooley wk2 pt2

So I pretty much completely redid the design for the assassin girl. Her silhouette just wasn't very appealing to me at all, so i scrapped the costume and concept. Made her a bit more present day, and now she's more of a Huntress than an Assassin. Also changed the tri limit from 3k to 10k (at 9997 at the moment), and I decided to use normal mapping.

1 comment:

  1. Double Check the length of the arms here using the Maya measure tool and the distance of the thigh and calves......USE REFERENCE!!!

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