Monday, April 18, 2011

Street Scene update



Kinda running behind on my original schedule for the week, but have been working on my street scene this week and unfortunately had to redo some UV's and make some fixes from the original scene, so I'm not really as far as I thought I was going to be. I stripped the lighting out of the scene because my render times were getting too long.

4 comments:

  1. What kind of rendering where you using?...GI?

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  2. yeah, I had GI on and the render times were just unmanageable for testing the textures out. I'll add it back in once I have the texturing ready.

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  3. Just use FG

    Still works pretty darn well

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  4. Oh and there are GI shaders I can introduce you too pretty niffty and pretty quick to use

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